Showing posts from February, 2020

RIP Corona Labs

Corona Labs will be shutdown on May 1, 2020. This is not just significant because it will effect the velocity of my game development, but it symbolizes so much to me. It was the first game engine I used after Adobe's Flash, and I used it for about 7-8 years almost exclusively (I did some Unity as well). When I think about game programming, I think in Corona's APIs. I have their APIs memorized by heart and a great custom setup. I'm also in the middle of developing about 3 projects in Corona SDK and updating 2. I will have to make a decision about what to do with these. I'm not sure if I want to depend on the small community to support the Corona engine without a company having full time employees behind it. Anyways, I'll update later about my decision. I also have another blog post ready to go explaining my future in game development. Not sure when I'll post that. RIP Corona Labs. Your sup